Aplikasi Media Pembelajaran Tulang Manusia Menggunakan Augmented Reality (AR) Berbasis Android

Ramdhan, Khemal Rizky and Nurhasanah, Youllia Indrawaty and Korio Utoro, Rio (2017) Aplikasi Media Pembelajaran Tulang Manusia Menggunakan Augmented Reality (AR) Berbasis Android. Jurnal Teknik Informatika dan Sistem Informasi, 3 (3). ISSN 2443-2229

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Augmented Reality is a technology of combining two-dimensional virtual objects and three-dimensional virtual objects that are interactive in real-world times. Many fields have used Augmented Reality technology, one of them is the education field. In the field of educational technology Augmented Reality serves as an interactive learning media to make teaching and learning process more interesting and innovative. Augmented Reality technology can be applied to the learning of human hand bone recognition. The use of Augmented Reality technology is expected to display the human handbag objects virtually in the form of three dimensions in a book that equipped with markers as props. Markers detected by the smartphone's camera will display 3-dimensional objects that match the detected markers. 3D objects are created using Blender 3D and packaged using Unity software, after the packaging process finish then the results will be transferred to the smartphone that can be directly installed by the user. In order to ease the users to use the application and observe the shape of human hand structure. The result of the test to twenty students indicates that 80% respondents precisely agree that the human hand structure study application is able to provide clear information, and it is easy to use.

Item Type: Article
Subjects: T Technology > T Technology (General)
Divisions: Karya Tulis Ilmiah
Depositing User: Asep Kamaludin
Date Deposited: 07 Nov 2018 06:30
Last Modified: 07 Nov 2018 06:30
URI: http://eprints.itenas.ac.id/id/eprint/185

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